Preliminary benchmark results of the latest Macs based on the M1 show that the chip can beat its x86 rivals, albeit in MacOS and in select applications/workloads. Another intriguing aspect is how Apple's M1 and its successors will perform in Windows. There are several ways to make Apple GPUs work under Windows, but at present it is unclear what Microsoft can do with Apple's hardware in terms of APIs and drivers. Apple's MacOS exclusively uses Metal API for graphics processors, which is why Apple's GPUs are developed with Metal in mind.
In order to make Apple Silicon-based Macs offer the same features and performance in Windows and MacOS, Microsoft will need to make Apple's IP, including GPU, neural engine, and special-purpose accelerators, work in Windows, which requires compatible APIs (application programming interfaces) and drivers.